Items - Hallowed Ore (2024)

Dapling

Duke Fishron
  • Feb 3, 2020
  • #1

This is a small(ish) change that I thought of, and would give an actual reason for the Adamantite/Titanium pickaxe/drill to exist.

Mechanical bosses no longer drop hallowed bars. Instead, the first kill of that each boss spawns a new "hallowed ore" throughout the Cavern layer in a similar way to the three ores before it, which can only be mined with adamantite/titanium tools minimum. Doing this would add more building possibilities, as it means we could get hallowed brick (plus, who doesn't want that beautiful combination of white and yellow for building with?) and also would give a purpose to some tools that are currently a complete and utter waste of the ore required. You could also make it so that crates can give hallowed ore/bars after killing a mech boss, just as an alternative.

Last edited:

Sora_92

Terrarian
  • Feb 3, 2020
  • #2

It sounds great, but it would be good to offer alternative methods of aquiring it too, like though fishing. so you could avoid smashing altars, if you don't want to smash them.

I definitelly would be interested in trying to build with hallowed bricks too.

Dapling

Duke Fishron
  • Feb 3, 2020
  • #3

Sora_92 said:

It sounds great, but it would be good to offer alternative methods of aquiring it too, like though fishing. so you could avoid smashing altars, if you don't want to smash them.

Derpling Ω said:

You could also make it so that crates can give hallowed ore/bars after killing a mech boss, but that might be a bit overkill.

I actually did propose a fishing method at the very end, and technically the ore spawns after a mechanical boss kill, which can still be summoned without breaking an altar if you craft the summons.

Sora_92

Terrarian
  • Feb 3, 2020
  • #4

Derpling Ω said:

I actually did propose a fishing method at the very end, and technically the ore spawns after a mechanical boss kill, which can still be summoned without breaking an altar if you craft the summons.

Yes, but you added "but that might be a bit overkill." - I don't think it would be that.

And yes, mech bosses can be summoned with items, in fact, it's much more convinient to summon them that way instead of waiting them to attack on their own. So it's better in a way to not smash altars. (also, an early hardmode pirate invasion can be a huge pain)
That's why it would be good, if there would be alternative ways of aquiring them...

Dapling

Duke Fishron
  • Feb 3, 2020
  • #5

Sora_92 said:

Yes, but you added "but that might be a bit overkill." - I don't think it would be that.

And yes, mech bosses can be summoned with items, in fact, it's much more convinient to summon them that way instead of waiting them to attack on their own. So it's better in a way to not smash altars. (also, an early hardmode pirate invasion can be a huge pain)
That's why it would be good, if there would be alternative ways of aquiring them...

I edited the post so the fishing thing is no longer extremely underconfident. Items - Hallowed Ore (6)

I'm unsure what you mean by an alternative method if you're taking the fact that breaking demon altars isn't necessary into account. Could you maybe give an example or something?

Sora_92

Terrarian
  • Feb 3, 2020
  • #6

Derpling Ω said:

I edited the post so the fishing thing is no longer extremely underconfident. Items - Hallowed Ore (8)

I'm unsure what you mean by an alternative method if you're taking the fact that breaking demon altars isn't necessary into account. Could you maybe give an example or something?

Okay XD

What I mean, you can aquire early hardmode ores from crates as an alternative method to aquire them that does not requires smashing altars. although it's very tedious to fish so much. (mods might offer other ways too though)

But so, if you fish for them, you can avoid smashing altars for the ores, and thus avoid the pain that comes with smashing altars, like creating new pockets of crimson/corruption/hallow, and having the pirates and the mech bosses attack on their own at random. pirates especially can be a huge pain if you're not prepared.

The Storm

Golem
  • Feb 3, 2020
  • #7

This is not a bad idea, though how much ore will spawn and will it stop spawning more after killing a certain number of bosses? Also how much ore will it cost per bar?

Also I think hallowed armour should get a buff as currently it's barely any better than Adamantite, and with this idea you need to actually go out of your way to collect the bars instead of just being handed them.

JustALittleSodiumChloride

Terrarian
  • Feb 15, 2020
  • #8

In my opinion, I would rather have small patches of hallowed ore (like demonite ore underground, but not as little) because a lot of hardmode with the 3 ores + chlorophyte require a lot of mining to get, and I feel like hallowed bars from mechanical bosses is a nice break from farming so you can just enjoy your accomplishment of killing another boss.

Spider-Kyle

Skeletron
  • Feb 15, 2020
  • #9

hallowed bars are already hard to get,plus that would make hallowed bars non-renewable

The Storm

Golem
  • Feb 15, 2020
  • #10

spidermalek said:

hallowed bars are already hard to get,plus that would make hallowed bars non-renewable

What if the bosses themselves dropped some ore as well as spawning some? But in smallish quantities.

Last edited:

Spider-Kyle

Skeletron
  • Feb 15, 2020
  • #11

Storm Diver Ω said:

What if the bosses themselves dropped some ore as well as spawning some? But in smallish quantities.

it is ok i guess,

Dapling

Duke Fishron
  • Feb 16, 2020
  • #12

spidermalek said:

hallowed bars are already hard to get,plus that would make hallowed bars non-renewable

They really aren't. The Mech bosses are some of the easiest in the game to both summon and defeat. Plus, you could make it as common as orichalcum/mythril after three altar breaks and it wouldn't be hard to find. If there was hallowed ore, it would actually reduce grinding because you don't have to consume your precious iron on summons.

Also, the idea for hallowed bars getting added to post-mech crates would make them still renewable.

Last edited:

Jetthatoneguy

Skeletron
  • Feb 17, 2020
  • #13

I like this idea. It makes the adamantite/titanium tools more useful. The only thing is that that is a lot of ores in a space. It could be kinda crowded. That is the only thing

Spider-Kyle

Skeletron
  • Feb 20, 2020
  • #14

Derpling Ω said:

They really aren't. The Mech bosses are some of the easiest in the game to both summon and defeat. Plus, you could make it as common as orichalcum/mythril after three altar breaks and it wouldn't be hard to find. If there was hallowed ore, it would actually reduce grinding because you don't have to consume your precious iron on summons.

Also, the idea for hallowed bars getting added to post-mech crates would make them still renewable.

Meh okay I guess,the battle difficulty depends on the player's skills

Abandoned Account

Terrarian
  • Feb 24, 2020
  • #15

I think this seems fun

JuicyMeats

Official Terrarian
  • Apr 8, 2020
  • #16

Derpling Ω said:

This is a small(ish) change that I thought of, and would give an actual reason for the Adamantite/Titanium pickaxe/drill to exist.

Mechanical bosses no longer drop hallowed bars. Instead, the first kill of that each boss spawns a new "hallowed ore" throughout the Cavern layer in a similar way to the three ores before it, which can only be mined with adamantite/titanium tools minimum. Doing this would add more building possibilities, as it means we could get hallowed brick (plus, who doesn't want that beautiful combination of white and yellow for building with?) and also would give a purpose to some tools that are currently a complete and utter waste of the ore required. You could also make it so that crates can give hallowed ore/bars after killing a mech boss, just as an alternative.

Okay, that is what you call a good idea. Probably unintentionally, you're also making vanilla and Calamity mods more similar, as various bosses in Calamity spawn ores in the Underground and Cavern layers when they are defeated, rather than dropping it themselves. Hallowed equipment, in my opinion, is a lot easier to get than it should be, and that is a problem.

JuicyMeats

Official Terrarian
  • Apr 9, 2020
  • #17

Derpling Ω said:

Also, the idea for hallowed bars getting added to post-mech crates would make them still renewable.

Oh, yes. I was wondering that too, but post-mechanical boss crates containing hallowed bars is a good point. I'd never have thought of that.

JuicyMeats

Official Terrarian
  • Apr 10, 2020
  • #18

Before we get into too much detail, let's think about the basics. How do you make it into bars, for example.

The Storm

Golem
  • Apr 10, 2020
  • #19

JuicyMeats said:

Before we get into too much detail, let's think about the basics. How do you make it into bars, for example.

Well you'd probably need 3-5 ore at an Adamantite/Titanium forge.

Baileydagreat

Terrarian
  • Apr 10, 2020
  • #20

Derpling Ω said:

This is a small(ish) change that I thought of, and would give an actual reason for the Adamantite/Titanium pickaxe/drill to exist.

Mechanical bosses no longer drop hallowed bars. Instead, the first kill of that each boss spawns a new "hallowed ore" throughout the Cavern layer in a similar way to the three ores before it, which can only be mined with adamantite/titanium tools minimum. Doing this would add more building possibilities, as it means we could get hallowed brick (plus, who doesn't want that beautiful combination of white and yellow for building with?) and also would give a purpose to some tools that are currently a complete and utter waste of the ore required. You could also make it so that crates can give hallowed ore/bars after killing a mech boss, just as an alternative.

Like the idea

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Items - Hallowed Ore (2024)

FAQs

Items - Hallowed Ore? ›

Hallowed Ore is a Hardmode ore that generates in Pearlstone Blocks, Hardened Pearlsand Blocks, Pearlsandstone Blocks, and Pink Ice Blocks after all three Mechanical Bosses have been defeated. As such, it predominantly generates in the Underground Hallow biome.

What can mine hallowed ore? ›

Hallowed Ore is a Hardmode ore which generates in the cavern after one Mechanical Boss has been defeated. It is used to craft Hallowed Bars and Hallowed Forge. It requires at least an Adamantite Pickaxe or Titanium Pickaxe to mine.

What to craft with hallowed bars? ›

Now used to craft the Hallowed Hood, Durendal, Hallowed Jousting Lance, and Ancient Hallowed armor. Stack limit increased from 99 to 999.

What pickaxe can you make with hallowed bars? ›

Once you beat all 3 mechanical bosses, you can craft 18 Hallowed Bars, a Soul of Fright, a Soul of Might, and a Soul of Sight together at a Mythril or Orichalcum Anvil to make a Drax or a Pickaxe Axe. They both have 200% Pickaxe Power (and also 110% Axe Power).

How to get more hallowed bars in calamity? ›

You only start out with cobalt, and must defeat the first two mechanical bosses to get mythril and adamantite. The third and final one you defeat will drop hallowed bars, as well as making hallowed ore spawn in the underground hallow.

What is the rarest ore in Terraria? ›

The Luminite Ore is dropped from the Moon Lord. It's the rarest ore in the game, and is used in crafting the final suits of armor. Ore is used to make Luminite Bar.

How do you farm hallowed ore? ›

Hallowed Ore is a Hardmode ore that generates in Pearlstone Blocks, Hardened Pearlsand Blocks, Pearlsandstone Blocks, and Pink Ice Blocks after all three Mechanical Bosses have been defeated. As such, it predominantly generates in the Underground Hallow biome.

Is Hallowed Armor better than adamantite? ›

Melee players may not find it worth it to upgrade to Hallowed armor, as Adamantite armor has the same amount of defense (50) and higher raw damage increase. However, it could be worth crafting the Hallowed armor for the Holy Protection buff, if the player is going for a "tank style" of play.

Is hallowed armour better than titanium? ›

The Hallowed Headgear provides the highest overall magic DPS increase of any head slot item. The ranged set provides the highest ammo conservation (alongside Adamantite armor) and second-highest ranged damage bonus (after Titanium armor).

What to do with hallowed seeds? ›

Hallowed Seeds are seeds that spread the Hallow. They can be purchased from the Dryad after defeating the Wall of Flesh. Hallowed Seeds can be placed on Dirt Blocks.

How many hallowed bars for full armor? ›

Crafting a full set with one headpiece requires 54 Hallowed Bars (dropped by the mechanical bosses), or 90 Hallowed Bars for the full set including all four headpieces. Wearing a full set gives off a faint pulsing aura around the player and displays an after-image effect while in motion.

How do you get Excalibur in Terraria? ›

Excalibur is a Hardmode sword which is capable of autoswing and can be crafted with Hallowed Bars.

How to summon the twins in Terraria? ›

The Twins can be summoned manually using a Mechanical Eye at night (7:30 PM to 4:30 AM). They also have a 1/10 (10%) chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as they have not yet been defeated at least once in the current world.

What can you craft with hallowed bars? ›

The Hallowed Bar is an item dropped by the three mechanical bosses in Hard Mode (The Twins, The Destroyer, and Skeletron Prime). The bars can be used to create hallowed tier gear.

How many altars should I break Terraria calamity? ›

Six is normally best for maximum amount of ore balanced against random infection. 3 would reduce the amount of infection, but you might struggle to find enough ore. Every 3 altars you smash reduces the amount of ore that spawns, but still increases the amount of infection spawned.

How to get hallowed bars before mechanical bosses? ›

The Destroyer

The whole point of Hallowed bars is that they are supposed to be obtained post-Mechanical Bosses, not pre-Mechanical Bosses. Hallowed bars are supposed to be used to craft Hallowed weapons and armor to help you with the rest of the mech bosses and Plantera.

What is the hardest ore to get in Terraria? ›

No matter how many altars are destroyed, ore rarity remains set with Cobalt/Palladium being the most common, followed by Mythril/Orichalcum, then Adamantite/Titanium as the rarest.

Can Hallow mine Chlorophyte? ›

The earliest pickaxes you can get that allow you to mine Chlorophyte are the Pickaxe Axe and Drax. Both of these require Hallowed Bars (dropped by the Mechanical Bosses) as well as Soul of Fright, Soul of Might, and Soul of Sight.

What pickaxe can mine the dungeon? ›

The Nightmare Pickaxe can only mine Dungeon Bricks that are at 0 depth or higher. 100% Pickaxe power (a Molten Pickaxe or better) is required to mine Dungeon Bricks in the Underground Dungeon. Its best modifier is Light for harvesting purposes and Legendary for combat purposes.

What pickaxe can mine corruption in Terraria? ›

Ebonstone is a block type found in The Corruption. Before Hardmode, it is most prominent in the lining of Chasms. It requires at least a Nightmare Pickaxe or explosives (except grenades) to mine (this can be bypassed by using Purification Powder to turn Ebonstone to normal Stone, which is mineable with any pickaxe).

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